Thu, 29 January 2009
Making conflicts matter, inspired by our current Primetime Adventures game.
Intro by Kim and Tim of Return to Northmoor. --Paul Discuss this episode in the HG,WT forum |
Wed, 7 January 2009
Further thoughts on story and structure, inspired by Peter Rogers.
Intro by Joe of The Podgecast. --Paul Discuss this episode in the HG,WT forum |
Tue, 6 January 2009
Further thoughts on the role of structure in stories.
Intro by Frasier, Chris, Chuck, and David from The Accidental Survivors. --Paul Discuss this episode in the HG,WT forum |
Mon, 5 January 2009
The Twelve Days of HG,WT: For A Few Games More-mas: Day 12
Thoughts on stories and structure in roleplaying, inspired by Jesse Burneko. Intro by Mick Bradley of Canon Puncture. --Paul Discuss this episode in the HG,WT forum |
Sun, 4 January 2009
The Twelve Days of HG,WT: For A Few Games More-mas: Day 11
Pretense vs. Agenda in RPGs Intro by Sean Nittner and Justin Evans of Narrative Control. --Paul Discuss this episode in the HG,WT forum |
Sat, 3 January 2009
The Twelve Days of HG,WT: For A Few Games More-mas: Day 10
Notes on Tribune Intro by Daniel Perez of The Digital Front. --Paul Discuss this episode in the HG,WT forum |
Fri, 2 January 2009
The Twelve Days of HG,WT: For A Few Games More-mas: Day 9
Notes on A Dirty World Intro by Chris Engler of Wapcaplets. --Paul Discuss this episode in the HG,WT forum |
Thu, 1 January 2009
The Twelve Days of HG,WT: For A Few Games More-mas: Day 8
Notes on A Flower for Mara Intro by Ryan Macklin of Master Plan. --Paul Discuss this episode in the HG,WT forum |